AI Insights · Timothy · July 2021
Top 5 Basketball Games on Android in Europe Q2 2021
Discover the performance trends of the top 5 basketball games on Android in Europe during Q2 2021, including downloads, revenue, and active user metrics.
In Q2 2021, the top 5 basketball games on the Android platform in Europe showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each game's performance based on data from Sensor Tower.
SLAM DUNK from TV Animation saw a significant decline in weekly revenue, starting from about $70K at the end of March and dropping to approximately $8.9K by the end of June. Downloads fluctuated with a peak of 591 in the last week of June. Active users showed a slight recovery towards the end, increasing from 1.5K in early June to around 1.7K by the end of the quarter.
NBA LIVE Mobile Basketball exhibited a relatively stable revenue pattern, peaking at $12.6K in early April and ending June at $8.7K. Downloads saw a significant upward trend, climbing from 22K in late March to 34.5K by the end of June. Active users rose from 308K to 309K over the quarter, indicating consistent user engagement.
Basketball Arena: Online Game experienced a decline in weekly revenue from $14.8K at the end of March to $7.7K by late June. Downloads followed a similar trend, dropping from 140K to around 88K in the same period. Active users decreased from 416K to approximately 264K, showing a gradual decline over the quarter.
NBA Ball Stars: Manage a team of basketball stars! had a notable start in April with a peak revenue of $15K in its second week, but it tapered off to about $2.5K by the end of June. Downloads saw a sharp decline from 178K in its launch week to around 1.4K by the end of the quarter. Active users dropped from 140K in early April to around 7.7K by the end of June.
NBA SuperCard Basketball Game maintained a steady revenue stream, averaging around $4K to $6K weekly. Downloads saw an increase, peaking at 5.5K in the last week of June. Active users grew significantly from 5.4K at the end of March to over 9.1K by the end of June.
For more detailed insights and data, visit Sensor Tower.